internal clock is 960 ppqn. Every Quarter Note = 960
above shows that every quarter note has 960 ticks and every measure
has 3840 ticks.
quantizing aligns all hits or selected hits to the nearest division
also provides a few tools in the Quantize toolbar that can help you
humanize your beats.
Snap to Grid
When Snap to
Grid is enabled clicked notes will always align to the nearest
division to the left. When snap to Grid is disabled the note will
be placed where you clicked.
division - Sets the current displayed division.
division dropdown menu
To set a
division not displayed in the Current Division dropdown
percentage in which hits will be pulled to the nearest division
quantize strength to 100% will cause hits to be placed absolute on
the division line. If the strength is set at 50% the hit will be
pulled absolute on the division line and then be pushed back 50%
from its original starting point.
works similar to strength. The hits will be pulled to the nearest
division line upon quantizing and then be pushed away either
direction randomly between zero and the tick amount
When Swing is
enabled the Swing amount box is shown.
Swing is only
available for straight divisions.
Threshold helps to ensure that quantizing does not cause hits to be
placed on undesired divisions.
threshold has been exceeded the quantize button will change to an
amber color and display a flag.
the values to meet the threshold you can.
Strength = 100%
64th division has 60 ticks between divisions.
If a note is
on tick 30 "half way" the hit will be quantized to tick 0. That's
the hit is on tick 31 the hit will quantized to 60. That would be
29 ticks away.
So the safe
threshold for a straight 64th 100% strength and no swing is 29
settings would be
Strength = 100%
thing to note is the Random ticks set at 29. After quantizing to
either tick 0 or tick 60 the hit would not be pushed any further
than 29 ticks from the division.
strength, Random ticks, and Swing are all calculated into the